Title, and to clarify, I'm not actually currently working with TF2. It's just a general "Source Engine" question. I have umodel, crowbar, and blender with Source Tools. The issue is, I've extracted my props (From Batman: Arkham Asylum) and they're all pskx files. I'm looking for a way to take those props (And all their properties) then export them to blender and finally maybe Source I guess. Anyone here done this? Does this even make sense?