- Dec 14, 2021
- 39
- 16
UPDATE: If you use Puddy's pack, it just got updated with the new entities.
1. Go to your base.fgd (or tf-puddy.fgd if you are using the Puddy's resource pack) in Team Fortress 2/bin/
2. Paste this at the bottom. This was taken from CS:GO
@PointClass base(Targetname, Parentname, Angles) worldtext() = point_worldtext :
"An entity that displays a text message oriented in the world, at its origin."
[
spawnflags(flags) =
[
1: "Start Disabled" : 0
]
message(string) : "Entity Message"
textsize(float) : "Text Size" : 10 : "Text Size."
color(color255) : "Color" : "255 255 255"
// Inputs
input Enable(void) : "Start displaying the message text, if the player is within the message radius."
input Disable(void) : "Stop displaying the message text."
input SetMessage(string) : "Set the message text."
]
3. Done. Now you can create the entity in Hammer.
The entity is kinda bugged rn as you can see in the image, but it works.
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