I downloaded the lighting prefab pack and i used some of the lights in my level but i noticed they were not bright enough so i decided to edit the light_spot associated with the prefab and i didnt get any change in light. so i made a test map with a light_spot and i tried messing around with it. ingame the level wasnt lit, it was pitch black but there was light on the first person model and it showed up where i had placed the light spot. i checked the compile log on interlopers.net and there wasnt anythying wrong. so any ideas on whats wrong?