- Apr 18, 2008
- 53
- 3
So, I'm having trouble with cubemaps, nearly every reflective prop_static in my map gives the 'missing texture' texture as their reflection, and I have yet to figure out why.
My water also gives the same reflection texture. I've closed up my map, no holes, so I have no clue what it is.
I can provide screens if needed and my next compile log as well.
I can't seem to post my compile log due to the character limit.
EDIT: also, I say cubemaps because that's what I've been told the problem is by everyone else, but never how to fix it. I'm also going by this portion of the compile log:
My water also gives the same reflection texture. I've closed up my map, no holes, so I have no clue what it is.
I can provide screens if needed and my next compile log as well.
I can't seem to post my compile log due to the character limit.
EDIT: also, I say cubemaps because that's what I've been told the problem is by everyone else, but never how to fix it. I'm also going by this portion of the compile log:
Code:
*** Error: Skybox vtf files for skybox/sky_gravel_01_hdr weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_gravel_01_hdr to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_gravel_01_hdr weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_gravel_01_hdr to build the default cubemap!
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