As in need help with a Train issue. OK I've spent all day playing with this and have solved most of my problems through searching the forums, looking at CP_Well and trial and error. Some of you may have seen my recent thread about the mining cart. I'm running it as a train so I'll just refer to it as a train for simplicity sake. Here's the deal. I've been able to get it to render, kill on contact and travel at the speed I want. I have it running on a 7 section path_track. It starts on #1 and ends on #7 which is the end of the loop, meaning #7 is right on top of #1. I'm running a logic_relay and logic_timer to control the train as I want it to run randomly like the one in Well. My issue is I can't get the train to stop running. I had to put the "first stop" setting on #7 to #1 or else the train would go to #7 and stop. It would then glitch out as the timer tried to make it run again. What I mean by this is that the train would get stuck at the #7 & #1 position and you can hear the sound cycling in an endless loop. Here's some details, logic_relay: Name: Cart1_relay Start Disabled: No Outputs: My Output: OnTrigger Target Entity: Cart_1_clip (func_tracktrain for Cart_1) Target Input: SetSpeed Parameter: 1024 Delay: 0.02 Only Once: No Inputs: Source: Cart1_timer Output: OnTimer My Input: Trigger Delay: 0.00 Only Once: No No Flags checked. Logic_Timer: Name: Cart1_timer Start Disabled: No Use Random Time: Yes Minimum Random Interval: 5 Max Random Interval: 30 Outputs: My Output: OnTimer Target Entitiy: Cart1_relay Target Input: Trigger Delay 0.00 Only Once: No No Inputs or Flags. func_tracktrain: Name: Cart_1_clip First Stop Target: Track_2 Max Speed: 1024 Initial Speed: 0 Change Velocity Instantaneously No Outputs Inputs: Source: Cart1_relay Output: OnTrigger My Input: SetSpeed Parameters: 1024 Delay: 0.02 Once: No Flags: No Pitch Fixed Orientation Use Max Speed for pitch shift and moving sound Not sure if you need more information or if I just spammed the forum with a bunch of useless text:facepalm: I think I'm missing something really simple here but I can't find that last piece. If anybody can help me or point me in the right direction it would be greatly appreciated. Thanks in advance.