tr_dojo

Discussion in 'Map Factory' started by Duwom, Aug 10, 2010.

  1. Duwom

    Duwom L1: Registered

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    Currently working on beta v2 which will be up for release when finished.

    Dojo is a training map more in mind for competitive training purposes, the idea is based around a duel format where players will fight one another, there are two resuply control buttons that turn the red and blu supplies on and off (style mimiced from tr_walkway).

    essential the way training is proposed is one player will have the standard limited ammo count and the other player will have a full constant resup.

    For an example: Red solly with out resup and Blu solly with resup.
    The Blu solly wont have to worry about conserving rockets and reload times and can blast away at the Red solly, The Red solly will have to think more tacticly to place quick direct rockets to kill the Blu solly.

    This is just one example of how the training can be carried out, other competitive classes can be used for training exercises

    Note: this map isnt a huge map, undesireable for more then 3v3

    Nav looking to be added in a later version

    for any and all questions and concerns you can contact me either here or at duwomsmaps@gmail.com

    Big thank you to Acumen for creating and posting The giant drill and support pillars
    Drill: http://forums.tf2maps.net/downloads.php?do=file&id=2355
    Pillars: http://forums.tf2maps.net/downloads.php?do=file&id=2101