So I have too many t-junctions in my map and it souds like easy problem to solve yea right ? just delete prop_dynamic or something.The bigger problem is that I hit the limit but I don't have any prop_dynamic on my map. How and what should I do.
t junctions are spots where func_detail or water brushes meet world (non-entity) brushes. to reduce the count, you have to strategically make more or less of your brushes world or detail, or make them into another entity like func_brush.
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