Now we all know one of the first thing we tell newbie mappers is that to see only TF2 textures is to use the TF keyword. Whilst this does filter out all the non-TF2 textures it also removes a few of the TF2 textures aswell, only a few though. after a long search I managed to find some calendars, it turns out they dont have the TF keyword
So here is a list of the textures and descriptions that don't have TF as a keyword to help you find those tricky textures (Its short now, please post ones you find to expand it and I'll update this post)
Texture/Description
Those are just to get the ball rolling, its up to you lot to expand the list, I don't have time to search though all the textures myself.
So here is a list of the textures and descriptions that don't have TF as a keyword to help you find those tricky textures (Its short now, please post ones you find to expand it and I'll update this post)
Texture/Description
- "Metal/metalwall003a" - The white pannels seen in the stairwell on 2Fort (blu base only)
- "Sign/sign053" to "Sign/sign094" - These include a whole load of posters, the calendars from the spawn rooms and the arrow signs from gravelpit
- Developer textures - commonly assosiated with orange maps but are actualyl a usefull tool
- Tool textures - playerclip, nodraw, skybox, trigger, black...etc all these brushes are very usefull and you will certainly need them.
- Metal/metaltruss001 - This white metal truss texture is used in cp_badlands at the top of the final cp, I'm not entirely sure if its from HL2 but it fits TF2's theme very well
Those are just to get the ball rolling, its up to you lot to expand the list, I don't have time to search though all the textures myself.
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