- Jan 31, 2008
- 53
- 18
Hello folks. Well, it's been a little longer than I hoped but the new episode of our student game-design / modding podcast is now available. The topic of discussion revolves around iterative design and level design.
You can find the episode here (direct download or iTunes link available, take your pick
).
TF2 makes a big splash this episode in celebration of its 2 year anniversary, and I got the chance to interview with Sean "Heyo" Cutino about his newly made-official map KOTH Harvest. (This whole TF2 binge segment comes in around 37min., btw)
Hope people enjoy the episode -- a bit shorter than past ones, but the quality has received more attention as a result. I'm still interested in giving communities like these another voice, so if anybody is interested in doing something similar to what Heyo has in the future, feel free to send me a PM.
Happy modding,
Radenska
KOTH Harvest
You can find the episode here (direct download or iTunes link available, take your pick
TF2 makes a big splash this episode in celebration of its 2 year anniversary, and I got the chance to interview with Sean "Heyo" Cutino about his newly made-official map KOTH Harvest. (This whole TF2 binge segment comes in around 37min., btw)
Hope people enjoy the episode -- a bit shorter than past ones, but the quality has received more attention as a result. I'm still interested in giving communities like these another voice, so if anybody is interested in doing something similar to what Heyo has in the future, feel free to send me a PM.
Happy modding,
Radenska

KOTH Harvest
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