Team Fortress 2 Update Released

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L13: Stunning Member
Jun 16, 2010
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Summer 2023!
  • Featuring 14 new community maps: Sharkbay, Rotunda, Phoenix, Cashworks, Venice, Reckoner, Sulfur, Hardwood, Pelican Peak, Selbyen, VSH Tiny Rock, VSH Distillery, VSH Skirmish, and VSH Nucleus
  • Added the Summer 2023 Cosmetic Case
    • Contains 25 new community-contributed items
  • Added 6 new community-contributed taunts to the Mann Co. Store
    • Taunt: Killer Joke
    • Taunt: Star-Spangled Strategy
    • Taunt: The Head Doctor
    • Taunt: Tuefort Tango
    • Taunt: The Road Rager
    • Taunt: The Killer Signature
  • Added 20 new community-created Unusual effects
    • 12 new effects for Unusual hats
    • 8 new effects for Unusual taunts
  • All cosmetic and taunt cases will grant Summer 2023 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
  • The Summer event runs through September 15th, 2023
  • General
    • Security and stability improvements
    • Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite
    • Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed
    • Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items
    • Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt
    • Fixed missing No Headphones style for the Universal Translator
    • Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish
    • Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models
    • Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store
    • Updated/Added some tournament medals
    • Updated pl_enclosure_final to fix localization issues
    • Updated cp_gravelpit_snowy
      • Boosted volume of snowman explosions
      • Added occluders to C to improve performance
      • Improved clipping
    • Updated cp_steel
      • Prop collision cleanup and improved player clipping
      • Explosive splash bug collisions on stairs, props, etc., around the map
      • Spawn point issues (collision, prop blocking, clipping, etc.)
      • Fix Pyro door exploit on A
      • Fix choke and spam issues into Blu & Red spawns
      • Fix Pixel walk collision issues
      • Fixing ceiling clipping and stuck spots including exploits
      • Clean up geometry in spawns, the spawn locations and their exits
      • Fix roof readability issues, with sticky and rocket jumping
      • Fix rare double death bug when falling into pit
      • Fix Cliff stuck spots and ledges in E pit
      • Removed head glitch tele spawn on A-B connector
      • Fix rare overtime cap bug
      • Fix Red team getting stuck in spawn door to A
    • Updated cp_mossrock
      • Fixed numerous perch points
      • Fixed players being able to get under Blu spawn
      • Fixed a location where a teleporter could be build out of the map
      • Fixed collision on rock near final point so it is more accurate to the visuals
      • Fixed lots of small visual bugs
      • Fixed some small exploits
      • Improved optimisation

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