Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Apr 18, 2018.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    Matchmaking Changes
    • The initial load time into a match no longer counts against a player's abandon timer
    • Changed the timeout before a missing player is marked as having abandoned a competitive match to be three minutes from the first time a player disconnects from the server, rather than from the moment the match is formed
    • Queue times should now be significantly faster when dealing with large numbers of placement and recently-placed players in queue
    • Moved the Competitive MMR change notification so it no longer overlaps your rank
    • Fixed continuing to receive the prompt to rejoin a match after you have been dropped from said match
    • Fixed a case where players would receive a rank change in matches that dissolved due to abandon

    • General
      • Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster
      • Added HLPugs.tf tournament medals
      • Added Gette it Onne! tournament medals
      • Added TFCL tournament medals
      • Added Copenhagen Games tournament medals
      • Fixed Medics having an accelerated Ubercharge build-rate when healing full-health Snipers who are using The Razorback
      • Fixed being able to capture control points during setup time
      • Fixed the Golden Wrench not having an offset when using minimized viewmodels
      • Fixed the Private Maggot Muncher hiding the Soldier's hat when equipped
      • Fixed the Medic's auto-call feature not including enemy Spies disguised as the Medic's team
      • Fixed The Lugermorph not displaying when inspected in the backpack
      • Fixed unusual effects on the Brass Bucket rendering in the wrong spot
      • Fixed Mann vs. Machine late-join failing for parties of two or more
      • Fixed the Short Circuit orb not changing particle color after being deflected
      • Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime
      • Updated models and materials for the Private Maggot Muncher
      • Updated the localization files

    Read on the TF2 Blog...
     
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