Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

tf2.com

L13: Stunning Member
Jun 16, 2010
1,186
712
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed server crash exploit related to audio buffer overruns
  • Fixed server crash caused by using changelevel2
  • Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditionsAdditional improvements for client/server stability
Team Fortress 2
  • Added the Texas Half-Pants and the Bolt Action Blitzer
  • Updated the Teufort Tooth Kicker so it can also be equipped by the Engineer
  • Updated the Scrap Pack so it can now be crafted, gift-wrapped, and traded
  • Updated the Short Circuit
    • Fixed projectiles not being cleared if they were blocked by buildings or other projectiles
    • Fixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickies
  • Fixed being able to place buildings in nobuild zones
  • Fixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack
  • Added the ability to remove Strange parts via the Restore button in the backpack
  • Added the ability to reset scores on Strange items via the Restore button in the backpack
  • Crates now display their series number in the backpack view
  • Added new "tf_hud_no_crosshair_on_scope_zoom" to the Advanced Options menu
  • Fixed using the "inspect" command to Spy-check teammates
  • Fixed the Bazaar Bargain increasing its head count while shooting at ÜberCharged enemies
  • Fixed defense buffs reducing crush and telefrag damage
  • Fixed a bug that would cause Medics to reduce the health of heal targets if the target had earned more health than their normally allowed max overheal
  • The Cozy Camper’s description now correctly reflects the actual speed reduction while scoped and is now applied correctly when using the Huntsman (speed for the other rifles remains unchanged)
  • Add the object entindex to the object_deflected game event
    ????????


Source: TF2.com
 

henke37

aa
Sep 23, 2011
2,075
515
Oh dear, that nobuild thing sounds nasty. Anyone have any idea what that was about?
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,573
The new engie pants:
8A1A574018D9A5956899C13C8B97DE2FBC40B84C


And the Blitzer (Thanks Harribo!)
crimecrafthelmet.PNG
 

Yacan1

D I G I T A L I N F L U E N C E R
aa
Nov 7, 2010
411
793
Pants? Now I feel like we're just playing dress-up.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
"Please do not employ as primary source of pants" is probably the best sentence I've heard so far all year.
 

tyler

aa
Sep 11, 2013
5,100
4,621
Of course now that the Tooth Kickers can be equipped by the Engineer, the Engineer gets a better thing to wear in that region. Of course.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
Hmm. This update seems to have broken spectate flyaround. It only works for the first ten seconds or so and then I get locked into my current position.
 

tyler

aa
Sep 11, 2013
5,100
4,621
I've noticed that too. Thought it was my map. Changing to a team then back to spectate seems to fix it (at least for 10 seconds, I quit pretty soon after).

Edit: Yeah, I think that fixes it!
 
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