system cannot find the file specified

Discussion in 'Mapping Questions & Discussion' started by lunarpumpkin, Mar 10, 2017.

  1. lunarpumpkin

    lunarpumpkin L2: Junior Member

    Messages:
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    12
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024.vmf"

    Valve Software - vbsp.exe (Feb 13 2017)
    8 threads
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024.vmf
    ***need to set $abovewater for material lunarpumpkin/water/lunarwater06
    ***need to set $abovewater for material lunarpumpkin/water/lunarwater06
    ***need to set $abovewater for material lunarpumpkin/water/lunarwater01
    ***need to set $abovewater for material lunarpumpkin/water/lunarwater01
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    Chop Details...done (0)
    Find Visible Detail Sides...Bad detail brush side


    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024"

    Valve Software - vvis.exe (Feb 13 2017)
    8 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024.bsp

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024"

    Valve Software - vrad.exe SSE (Feb 13 2017)

    Valve Radiosity Simulator
    8 threads
    [Reading texlights from 'lights.rad']
    unknown light specifier type - lights

    [56 texlights parsed from 'lights.rad']

    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024.bsp

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\trade_lunarpumpkin_v024.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\trade_lunarpumpkin_v024.bsp"

    The command failed. Windows reported the error:
    "The system cannot find the file specified."


    i dont know whats wrong but this just happened now and not on the 23 version before
     
  2. Izotope

    aa Izotope Never releases maps

    Messages:
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    540
    Looks like vbsp failed to finish, so vvis and vrad had no file to work with.
    Something is wrong, check for problems at Map -> Check for Problems, or by pressing Alt+P
     
  3. AsG_Alligator

    aa AsG_Alligator trigger_hiss

    Messages:
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    Positive Ratings:
    810
    Your vbsp fails to create a file due to this error.

    From interlopers.net:
    Description:
    The cause for this error is using multiple (incompatible) tool-textures on the same brush, or so it seems.
    Apart from HINT and SKIP there aren't much combination of tool-textures allowed on the same brush, so any other combination is a possible cause. Tool-textures are the 'tools/' textures you can find using the texture browser in Hammer, and that have a special meaning.

    Solution:
    You will need to find the brush(es) with these tool-textures and replace those textures. The easiest way to find the source of the error is to hide all visgroups except for the visgroups which are for tools textures and then just look around the map in 3d textured mode.
     
    • Thanks Thanks x 1
  4. lunarpumpkin

    lunarpumpkin L2: Junior Member

    Messages:
    72
    Positive Ratings:
    12
    this worked well , 1 of my window had a "player clip" on one of its side
     
  5. AsG_Alligator

    aa AsG_Alligator trigger_hiss

    Messages:
    358
    Positive Ratings:
    810
    interlopers.net have a compile log checker on their site http://www.interlopers.net/errors/

    Simply paste your compile log into the textbox, click "check log" and it will give you info on any error messages in the log.