- Oct 31, 2009
- 306
- 136
This is my attempt at making a red swamp tile.
Examining the swamp items, they are normally dirty and well, foggy. This makes difference clouds a good way to generate interest into the texture. It tiles nicely and it reflects cubemaps. Comment and rate blah blah blah
(I'm on a roll this week with materials
)
Examining the swamp items, they are normally dirty and well, foggy. This makes difference clouds a good way to generate interest into the texture. It tiles nicely and it reflects cubemaps. Comment and rate blah blah blah
(I'm on a roll this week with materials