SummerMill

CP SummerMill a4

Gamer_X

L1: Registered
Jun 28, 2016
19
13
Gamer_X updated SummerMill with a new update entry:

Alpha 2

Update notes:
  • fixed HDR to, hopefully, no longer cause retina burns;
  • made lighting overall less bright;
  • decreased the maximum length of the timer from 15 minutes down to 8 minutes;
  • slightly rearranged the first point area to be a bit more concise;
  • added blockers for the blu forward spawn before it is active, to make it less confusing;
  • added various signs above connectors to make navigation easier;
  • shortened the upper and lower flanks into last;
  • added an extra...

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Gamer_X

L1: Registered
Jun 28, 2016
19
13
Gamer_X updated SummerMill with a new update entry:

Alpha 4

Update notes:
  • started detailing stuff;
  • added more cover and slightly shrunk the area before the first point;
  • removed access from the roof in the middle connector, as it wasn't useful anyway;
  • redesigned the flank into last to hopefully limit sniper sightlines, as well as make the trip shorter;
  • adjusted respawn and cap times.

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