- Nov 14, 2008
- 196
- 47
I recently have begun playing around a little bit with adding a basic 3Dskybox to a WIP map, and I've encountered a strange issue where the faces of most of my brushes that are hit by light from my light_environment entity go entirely black.
I did my best to pair up shots of the same brushes/entities seen from different angles.
Any help/insight into what is going on would be much appreciated.
















I did my best to pair up shots of the same brushes/entities seen from different angles.
Any help/insight into what is going on would be much appreciated.