Starcraft 2 - Dark Protoss Skin

Discussion in 'Off Topic' started by honorum646, Sep 3, 2010.

  1. honorum646

    honorum646 L6: Sharp Member

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    So I found this a few weeks ago while surfing for custom Starcraft 2 stuff.

    This is basically just a re-skin of the Protoss using the skin found on the Void Rays, Stalkers and other Dark Templar tech.

    The full forum post can be found here but unfortunately the original creator forgot the photon cannon base skin, so I created it myself.

    The zipped folder containing all of the .dds can be downloaded from my dropbox here.

    If you are looking for a guide to using these skins/creating your own surf to this tutorial by the original creator or read my post below.


    (DISCLAIMER: I AM NOT THE ORIGINAL CREATOR OF THESE DARK PROTOSS SKINS. OTHER THAN photoncannonbase_diffuse.dds ALL CONTENT WAS CREATED BY RANDOMUSER12)
     
    Last edited: Sep 3, 2010
  2. nik

    nik L12: Fabulous Member

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    Everything looks too similar for my tastes..I won't be able to spot my units!
     
  3. honorum646

    honorum646 L6: Sharp Member

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    Positive Ratings:
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    To install:

    1. Extract the files from the .7z to a suitable location.
    2. Create a back-up copy of the base.SC2assets found in \Starcraft II\Mods\Liberty.SC2Mod.
    3. Open up MPQedit. Download from here.
    4. Open the MPQ base.SC2assets.
    5. Locate the original file's location (base.SC2assets\Assets\Textures)
    6. Right click and add file(s).
    7. Select all the files from the extracted folder and select 'Yes to All' for the overwrite. (Don't worry, if you backed up the original file, you can just delete this copy and rename the backup to restore the original skins.)
    8. Close the MPQ and start up SC 2 with your new skins! :D

    (Screenshots shortly)

    EDIT: Blast nik, give a man a second to type!
    EDIT 2: Taking down the link for a few, trying to debug something.
    EDIT 3: Apparently accidentally not compressing a .dds causes many crashes to occur. Link back up.
     
    Last edited: Sep 3, 2010