- Apr 3, 2018
- 114
- 3
Hello there,
I'm having problems with scaling env_sprite entities.
Whenever I scale them to the right size in Hammer, that parameter gets ignored when I want to turn big sprites small.
It does work when scaling small sprites to big ones, but the sprite material will appear blurry.
This is how the sprites are scaled in Hammer:
This is how they look in-game:
Is there a way to fix this? Or is there a limit for the sprite scaling parameter?
Or is it impossible to turn big sprites small?
I'm having problems with scaling env_sprite entities.
Whenever I scale them to the right size in Hammer, that parameter gets ignored when I want to turn big sprites small.
It does work when scaling small sprites to big ones, but the sprite material will appear blurry.
This is how the sprites are scaled in Hammer:
This is how they look in-game:
Is there a way to fix this? Or is there a limit for the sprite scaling parameter?
Or is it impossible to turn big sprites small?