Okay, I'm making a CTF map and in the "intel room", I want to have two spotlights focused on the intel- not much else lighting the room, for effect. I noticed that light_spot has a "point at entity" option, but I'm wondering what would happen if the intel is picked up and the spotlights are set to be pointed at it. I want the lights to be static, not kill my map following some scout around.
Or, is there a better way to do this? (I tried getting both to match up and point at the desk, but the second one won't rotate to the same point, making a very odd lighting effect.. I'm trying to make it symmetrical, not lopsided.)
Thanks,
Noob Nineaxis
Or, is there a better way to do this? (I tried getting both to match up and point at the desk, but the second one won't rotate to the same point, making a very odd lighting effect.. I'm trying to make it symmetrical, not lopsided.)
Thanks,
Noob Nineaxis