- Apr 27, 2008
- 543
- 70
CP_spirits is a future dustbowl like attack defend map.
It feature the blue task force removing brutally a red infiltration squad that seize some abandonned facilities in a savage area. First rounds involves outdoors fight within the canyons, and last one should be the attack on the underground temple that was carved beneath.
Round one alpha has been played forquite a time now, so I'd though I would share it after some small fixes
- removing collision on some props in underground area
- added missing displacement
- toned down a bit capture time for 2nd CP
- tweaked a bit respawwave times
- added some ammo and health packs
It feature the blue task force removing brutally a red infiltration squad that seize some abandonned facilities in a savage area. First rounds involves outdoors fight within the canyons, and last one should be the attack on the underground temple that was carved beneath.
Round one alpha has been played forquite a time now, so I'd though I would share it after some small fixes
- removing collision on some props in underground area
- added missing displacement
- toned down a bit capture time for 2nd CP
- tweaked a bit respawwave times
- added some ammo and health packs
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