- Dec 15, 2013
- 535
- 803
Hello everyone! This is my first official map, so please go easy on me. Hopefully the name is not conflicting; I could only find one other map that uses this name, and it happened to be a control point map that hasn't had activity for over 3 years. (So hopefully LeSwordfish will not get angry at me for using this name. D
plr_spacerace is a semi-custom gamemode, in which RED and BLU are racing to launch their payload (in this case, a rocket) into the other team's base. Each team has begun construction on turning an underused tower into a fully capable launching station for their doomsday weapon. Players must try to raise their rocket to the top first and prevent the enemy from doing the same!
I would just like to say that this was not intended as a 'joke map', and I fully respect that this is a community of serious mappers and custom content creators. At its core, this map functions very similarly to any other payload-race map (specifically the last point of plr_hightower).
Gimmicks include: 3 pit hazards, 1 mine-cart hazard, beginning round whistle, and rockets blasting off into the other team's base at the end of a capture.
And on a final note, I would love it if someone were to create a RED and BLU skin for the doomsday/rocket_flying model to better fit the individual themes for each team.
plr_spacerace is a semi-custom gamemode, in which RED and BLU are racing to launch their payload (in this case, a rocket) into the other team's base. Each team has begun construction on turning an underused tower into a fully capable launching station for their doomsday weapon. Players must try to raise their rocket to the top first and prevent the enemy from doing the same!
I would just like to say that this was not intended as a 'joke map', and I fully respect that this is a community of serious mappers and custom content creators. At its core, this map functions very similarly to any other payload-race map (specifically the last point of plr_hightower).
Gimmicks include: 3 pit hazards, 1 mine-cart hazard, beginning round whistle, and rockets blasting off into the other team's base at the end of a capture.
And on a final note, I would love it if someone were to create a RED and BLU skin for the doomsday/rocket_flying model to better fit the individual themes for each team.
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