- Feb 15, 2024
- 12
- 0
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_final
Action Trigger
}
DoneOutput
{
Target wave_finished_relay_final
Action Trigger
}
WaveSpawn
{
Name cok
TotalCurrency 0
TotalCount 1
MaxActive 1
SpawnCount 1
WaitBeforeStarting 7
WaitBetweenSpawns 10
Where boss_titan
{
TFBot
{
ClassIcon soldier_blackbox_armored
Health 75000
Name "Titan Black Box Soldier"
Scale 5.0
Class Soldier
Skill Expert
WeaponRestrictions PrimaryOnly
Attributes "HoldFireUntilFullReload"
Attributes "MiniBoss"
Attributes "UseBossHealthBar"
Attributes "VaccinatorBlast"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the black box"
"heal on hit for rapidfire" 60
"damage causes airblast" 1
"damage bonus" 0.45
"clip size upgrade atomic" -2
"faster reload rate" 0.9
"fire rate bonus" 0.9
"projectile spread angle penalty" 5
"dmg pierces resists absorbs" 0.75
"Blast radius increased" 0.90
}
CharacterAttributes
{
"move speed bonus" 0.5
"damage force reduction" 0.4
"airblast vulnerability multiplier" -0.4
"override footstep sound set" 3
"airblast vertical vulnerability multiplier" -0.5
}
Item "the black box"
}
}
}
}
This was a small piece of code taken from my larger popfile but during bootup of my map, all waves/robots appeared and worked except this one bot. This bot is is a bossbot that has his own wave however he does not appear at all on the wavebar nor does he actually spawn
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file
Population, wave, WaveSpawn, 0.90, (*Squad*), (*TFBot*), (*Skill*), (*ItemAttributes*), (*critboost*), (*ItemAttributes*), (*damage causes airblast*), (*ItemAttributes*),
KeyValues Error: LoadFromBuffer: missing { in file
(*Population*), (*wave*), (*item*), (*CharacterAttributes*), (*Squad*), (*TFBot*), (*Skill*), (*ItemAttributes*), (*critboost*), (*ItemAttributes*), (*damage causes airblast*), (*ItemAttributes*),
KeyValues Error: LoadFromBuffer: missing { in file
(*Population*), (*wave*), (*item*), (*CharacterAttributes*), (*Squad*), (*TFBot*), (*Skill*), (*ItemAttributes*), (*critboost*), (*ItemAttributes*), (*damage causes airblast*), (*ItemAttributes*),
Unknown attribute '{' in WaveSpawn definition.
Unknown attribute '{' in WaveSpawn definition.
Unknown attribute 'soldier_blackbox_armored' in WaveSpawn definition.
Unknown attribute '75000' in WaveSpawn definition.
Unknown attribute 'Titan Black Box Soldier' in WaveSpawn definition.
Unknown attribute '5.0' in WaveSpawn definition.
Unknown attribute 'soldier' in WaveSpawn definition.
Unknown attribute 'Expert' in WaveSpawn definition.
Unknown attribute 'PrimaryOnly' in WaveSpawn definition.
Unknown attribute 'HoldFireUntilFullReload' in WaveSpawn definition.
Unknown attribute 'MiniBoss' in WaveSpawn definition.
Unknown attribute 'UseBossHealthBar' in WaveSpawn definition.
Unknown attribute 'VaccinatorBlast' in WaveSpawn definition.
Unknown attribute 'AlwaysCrit' in WaveSpawn definition.
Unknown attribute '{' in WaveSpawn definition.
Unknown attribute 'The Black Box' in WaveSpawn definition.
Unknown attribute '60' in WaveSpawn definition.
Unknown attribute '0.45' in WaveSpawn definition.
Unknown attribute '-2' in WaveSpawn definition.
Unknown attribute '0.9' in WaveSpawn definition.
Unknown attribute '0.9' in WaveSpawn definition.
Unknown attribute '5' in WaveSpawn definition.
Unknown attribute '0.75' in WaveSpawn definition.
Unknown attribute '0.90' in WaveSpawn definition.
Unknown attribute 'CharacterAttributes' in Wave definition.
Unknown attribute 'item' in Wave definition.
the syntax above is what shows once i start this wave