Slug - Simple viaduct-esque koth. Decided to make a simple koth map because I didn't feel like working on my other stuff at the moment. Made it in about 24hrs. Shaped very similarly to viaduct. Thanks to EArkham for the mirrored coalmines rocks.
Great name and I like the way it looks. But I don't really know what mid looks like? I only see it hidden in one screenshot.
I went for the "opposite of a hill" trope, with the lowest point in the map being the cap. It has some water, which I'm unsure about. Probably some bad sightlines, too.
Sometimes players may find it boring if a layout is too similar to viaduct, and really low control points aren't good with players, since it would be considered as a "death pit" surrounded by too much height. Overall looks good!
Slug? More like demonbatcar! Anyway, A2 is here. Added new route through each team's house Removed water Widened point area Added some textures Changed up some health pack positions/increased amount Added more cover Read the rest of this update entry...