- Mar 25, 2019
- 19
- 10
Skylights - The very first public alpha I have made.
My very first public alpha map! It's only focus right now is being a fun map to play on. I have a in-depth explanation of the map's features and areas that need testing here, but I'd like to give the summary of things that need testing here.
1: Any feedback is valued. If you don't fit into the other things listed, it could be an issue I don't even know about! Let me know.
2: I'm bad at Scout, Troldier/Soldier, and Sniper. I'm anywhere from meh to great at the rest, but these classes need more testing with people who are good at these classes because I can't accurately speak about how it feels to play them.
3: I'm worried the map is greatly overscaled. I've never made a proper KOTH map before, so feedback to it's scale and flow is valuable, though it's also very possible that the map is scaled fine, since I don't have anything to compare it to.
4: The only gameplay I've ever had on this map is against bots. Bots throw themselves down the main pathway and only use flanks if they fall. They don't make good test subjects, and I'd really like a test on a server someday, to see how everyone plays overall.
5: I have no idea how powerful the flanks are. They could be map-breaking, they could have no use whatsoever; I need people to test it out to see if it's worth the time to travel them (the water one in particular worries me).
6: I made the spawn in an effort to make spawn camping as hard as I could possibly make it. Let me know if there are any exploits in/out of spawn, or ways someone could camp everyone in.
THANK YOU SO MUCH for taking the time to read and/or test this map out! I'm eager to learn about how I can improve, and hope that some of you may be able to point out issues that I haven't been able to notice. I really hope you enjoy!
My very first public alpha map! It's only focus right now is being a fun map to play on. I have a in-depth explanation of the map's features and areas that need testing here, but I'd like to give the summary of things that need testing here.
1: Any feedback is valued. If you don't fit into the other things listed, it could be an issue I don't even know about! Let me know.
2: I'm bad at Scout, Troldier/Soldier, and Sniper. I'm anywhere from meh to great at the rest, but these classes need more testing with people who are good at these classes because I can't accurately speak about how it feels to play them.
3: I'm worried the map is greatly overscaled. I've never made a proper KOTH map before, so feedback to it's scale and flow is valuable, though it's also very possible that the map is scaled fine, since I don't have anything to compare it to.
4: The only gameplay I've ever had on this map is against bots. Bots throw themselves down the main pathway and only use flanks if they fall. They don't make good test subjects, and I'd really like a test on a server someday, to see how everyone plays overall.
5: I have no idea how powerful the flanks are. They could be map-breaking, they could have no use whatsoever; I need people to test it out to see if it's worth the time to travel them (the water one in particular worries me).
6: I made the spawn in an effort to make spawn camping as hard as I could possibly make it. Let me know if there are any exploits in/out of spawn, or ways someone could camp everyone in.
THANK YOU SO MUCH for taking the time to read and/or test this map out! I'm eager to learn about how I can improve, and hope that some of you may be able to point out issues that I haven't been able to notice. I really hope you enjoy!