- Oct 14, 2009
- 150
- 72
Now, I know that a bunch of people will read that and instantly say "NO!" and not think any further, but seriously, I think it should.
Basically, I think pretty much everyone who's played a decent ZF map (opinions vary here, I think lake or industry are good maps though) will agree it's better than the standard "zombie mod" or "infection" for whatever other games people play (CS much). I'm going to assume anyone who's reading right now has played it, and played it on a decent map and server. If you haven't go play it and come back.
Basically;
Pros:
I think the pros outweigh the cons, and ZF could be added in officially if it got polished up a bit.
Let the flame war (not) proceed!
Basically, I think pretty much everyone who's played a decent ZF map (opinions vary here, I think lake or industry are good maps though) will agree it's better than the standard "zombie mod" or "infection" for whatever other games people play (CS much). I'm going to assume anyone who's reading right now has played it, and played it on a decent map and server. If you haven't go play it and come back.
Basically;
Pros:
- Fun mode, which is (as far as I know) unique to TF2 (not the "zombie mod" concept, just the classes). (technically 2 points but whatever)
- Much harder for the survivors to win by camping than normal zombie mods, which means there's a lot less in terms of annoying stalemates
- Generally well planned out (pretty good game design for a zombie mod, survivors are pretty well balanced and still need to coordinate and cooperate).
- Is a plugin and could be added to TF2 without much difficulty (compared to an entire mod).
- Valve already has a zombie game
- Much more different than other game modes
- Might confuse newbies since there are differences between the weapons
- The majority of ZF maps are crappy custom maps, with very few (compared to normal modes) good maps and no official maps full stop (this can obviously be changed, if ZF is made official)
- Might need tweaking
- Certain inherent flaws don't make the game quite Valve's style (then again, I'd say there are certain inherent flaws in Counterstrike, but that didn't stop Valve, did it) such as rocket/sticky jumping being easily abusable on some maps (which could be stopped by avoiding ledges when mapping, and isn't too much of a problem thanks to Heavy's POW taunt).
- Lacks polish (then again, thats because it's a plugin, and they're restricted like hell)
I think the pros outweigh the cons, and ZF could be added in officially if it got polished up a bit.
Let the flame war (not) proceed!
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