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The Letter Before A

Cool Idiot
Jul 15, 2016
292
196

Tuaam

L6: Sharp Member
Jun 26, 2015
376
248
R.I.P Spooky easter egg.

He died like a bitch.

At least it's in ctf_concrete

Anyways Nice work on the map! Looks better than the one I was working on.
 

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
lol
I was going to make it still possible to go there still, but I got lazy
I might make it a Halloween map
 

GooGuGajoob

L12: Pro-crastinator
Mar 28, 2014
175
101
Looks super flat, and kind of boring.

I think you need to consider more height variance beyond the slopes and balconies you have. Slight things like 32units or such to keep your floors from being one flat playing field.
 

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
Looks super flat, and kind of boring.

I think you need to consider more height variance beyond the slopes and balconies you have. Slight things like 32units or such to keep your floors from being one flat playing field.
It isnt please download maps before adding cc
 

GooGuGajoob

L12: Pro-crastinator
Mar 28, 2014
175
101
It isnt please download maps before adding cc

20160929124745_1.jpg

20160929124745_1.jpg

As you can see, standing from spawn...the whole entire map shares the same base level, making the whole map the same flat plane.

20160929124759_1.jpg

20160929124759_1.jpg

As you can see again, this whole area is flat. If anything, I'd suggest raising the path leading to the health and ammo to provide cover instead of players walking right into each others sight line.

20160929124822_1.jpg

20160929124822_1.jpg

I give you that this room feels well scaled and the flatness doesn't bother me, only that it shares the same base level as the rest of the map from ground level.

20160929124925_1.jpg

20160929124925_1.jpg

I would however add a slight raise like I mentioned with the health and ammo just to cover this sight line better and give players an incentive to rush to the middle of the map instead of flat planes that make them look stupid for rushing for what becomes a disadvantage.

Also, something I noticed.
20160929124847_1.jpg

20160929124847_1.jpg
 
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The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
yeah I keep on meaning to fix that little brush error.
I had a very good test, so I'm in no way worried about height variation.
 

GooGuGajoob

L12: Pro-crastinator
Mar 28, 2014
175
101
yeah I keep on meaning to fix that little brush error.
I had a very good test, so I'm in no way worried about height variation.

I think it's more about making a good map better.

When people provide feedback, they're not trying to critique your map to make you feel doubtful. They're providing feedback to help you continually better your map.