Sewege Pipes

wareya

L420: High Member
Jun 17, 2012
493
191
it doesn't break the game just because they have like a pixel of nodraw on it. you just want to hide it well-enough.
 

henke37

aa
Sep 23, 2011
2,075
515
Just don't have any PVS preventing leaks.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,697
2,581
That makes a lot of sense, since arches are already hollow, so it's a lot neater and easier to work with. I will definitely use this as a lesson and implement that next time! !
Why wait until next time? It shouldn't be too hard to replace what you have now.

The other thing to consider is, the compiler doesn't always chop up faces and remove the bits that touch other faces when it's dealing with func_details. This can have an effect on lighting as well. Here's a demonstration of what I mean:

7605EB8A596C296A30F75975329F53C27D0130FF
 

Grand Tickler

L1: Registered
Aug 8, 2014
22
2
So I'm going to have to delete my pipes and do them over again? That is probably about two days work right there D: it just...I'd have to adjust EVERY THING in the map...
 

Grand Tickler

L1: Registered
Aug 8, 2014
22
2
despite the terror I felt at deleteting my old pipes, I am glad I did. These new ones look a lot neater. It didnt take as long as I thought to set them up. Thank god for copy and paste lol!