- Mar 2, 2018
- 124
- 4
Is it possible to have multiple sky_cameras and similarly to fog_controllers set via inputs which one of them to render for players?
I know it's not a direct / intended feature of the source engine but maybe it's possible via entity hacks.
Logically it should be possible since skyboxes are rendered client-side
I know it's not a direct / intended feature of the source engine but maybe it's possible via entity hacks.
Logically it should be possible since skyboxes are rendered client-side