Sentry/Dispenser PSDs

Discussion in 'Request Area' started by 404UNF, Dec 1, 2010.

  1. 404UNF

    404UNF No longer a "TF2 Beta/Cut Content Historian".

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    I'm currently making some custom signs (overlays) in Photoshop (CS5 Extended) and I want to include 2 small images on my sign; a sentry and a dispenser. I'm following this tutorial; "[Tutorial] Making a Poster Overlay"

    Here's an example of what I'm doing. The area in between the top text and bottom text is what I have to work with, space-wise.

    [​IMG]

    The color required is offered on this color palette which is used in the tutorial I've linked to above:
    [​IMG]

    -------------------------------

    Here's an example of what I'm looking for, sentry-wise. Same style as this spray found on FPSBanana, but just tan (1st row, 1st color (aka 3rd color from the left if you count the blank spaces before it)
    [​IMG]

    As for the dispenser, something similar to this would be nice, except not a side-view of the dispenser.

    Thank you to anyone who can provide these for me.
     
  2. Ravidge

    aa Ravidge Grand Vizier

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    trace them, just like nine does in the tutorial you linked.
     
  3. 404UNF

    404UNF No longer a "TF2 Beta/Cut Content Historian".

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    In order for me to attempt to trace them, I need 2 good quality images:

    - Level 1 Sentry, sideways
    - Dispenser, front view, level doesn't matter

    And I'd need them in the right size to fit on my sign:

    [​IMG]
     
    Last edited: Dec 1, 2010
  4. tyler

    aa tyler snail prince, master of a ruined tower

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    You can resize things images, you know.

    Start TF2. Build things against a background that'll be easy to trace against. Take some screenshots. Trace, resize.
     
  5. 404UNF

    404UNF No longer a "TF2 Beta/Cut Content Historian".

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    But I don't wanna :( (I r lazy)
     
  6. J4CK8

    J4CK8 L11: Posh Member

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    TF2 wiki...

    [​IMG]

    [​IMG]
     
  7. 404UNF

    404UNF No longer a "TF2 Beta/Cut Content Historian".

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    Good god, and I'm a member of wiki.teamfortress.com.

    How stupid am I? :p
     
  8. Pocket

    aa Pocket func_croc

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    Also isn't there a font or something with vector silhouettes of all the weapons, that they use for the kill notices?
     
  9. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Or use HLMV. It's faster and you can get higher-res pictures than those from the Wiki and it's faster than making/compiling/running a map.
     
  10. Lancey

    aa Lancey Currently On: ?????

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    Nope. Kill icons are in an image. And they're very small.
     
  11. Okrag

    aa Okrag Wall Staples

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    and dispensers never killed nobody.
     
  12. Terr

    aa Terr Cranky Coder

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    HLMV always gives me lots of non-antialiased jaggies and an annoying semitransparent "fiery" environment map.
     
  13. 404UNF

    404UNF No longer a "TF2 Beta/Cut Content Historian".

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    Well I finished my signs. Even made 2 more signs for this CTF area I'm including in my new map which'll be set in a foresty area with 2 sniper towers and 2 bases with intel (all part of my new achievement map).

    That Quick Selection tool (what I thought was a "selection wizard") in Photoshop can be a pain to use sometimes, especially when you want to highlight a thin area of an image and it ends up selecting the entire image, causing you to have to start over. Regardless, it's still very useful and I'm beginning to like using it.

    But how stupid am I for not realizing that I could've got perfect images from wiki.teamfortress.com? (and I'm a member of that Wiki!)

    Here's my finished product. Nothing too fancy, no stains or rips in the poster. I've screenshotted each poster and then put the red and blue versions together in MS Paint. The actual overlays aren't both posters together, don't worry :p

    [​IMG]

    [​IMG]

    Now that I'm getting into this overlay thing, I'm starting to think of other things I could make for my map, poster-wise. Hell, I've got a ton of nice fonts for TF2. I've got the 4 from the tutorial, and I've got TF2, TF2 Build, TF2 Professor (various actual TF2 fonts). I'm gonna start planning out more things :D
     
    Last edited: Dec 2, 2010
  14. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Make sure to antialias those edges of the images, it looks kinda bad atm.
     
  15. 404UNF

    404UNF No longer a "TF2 Beta/Cut Content Historian".

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    How do I do that with Photoshop CS5?
     
  16. Exist

    Exist L6: Sharp Member

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    Wrong you are sir. On the wiki, they are SVG's. (scalable vector graphics for those not familiar with the format.)
     
  17. Pocket

    aa Pocket func_croc

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    They look like little PNGs to me.
     
  18. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    Also, never use the TF2 fonts inside TF2, seeing as its artistic direction has developed into this oxymoronical situation. Stick to fonts from the 60's.

    Here's a good reference (if you manage to sift through all the hippy stylized stuff :p)