This is asymmetrical attack/defend gameplay, with 3 mobile bombs (flags) that get carried through the map. It's sequential, each destroyed target unlocks the next bomb to push further into the enemy base. It's using the bombs the robots are carrying in MVM.
Red team defends
Blu team has 3 bombs that players carry into the Red base
All the game logic is setup and works great, has some pretty cool explosion effects already done as well. When a target is destroyed there are waypoints that appear so the bomb carriers can find their next target.
This is a box map with all the entities and triggers working and ready to go. It takes 2sec to compile, should be pretty fun to play with.
Would love to see a map using this gameplay!! Someone finish this because I'm a super lazy tf2 mapper
xoxo
Red team defends
Blu team has 3 bombs that players carry into the Red base
All the game logic is setup and works great, has some pretty cool explosion effects already done as well. When a target is destroyed there are waypoints that appear so the bomb carriers can find their next target.
This is a box map with all the entities and triggers working and ready to go. It takes 2sec to compile, should be pretty fun to play with.
Would love to see a map using this gameplay!! Someone finish this because I'm a super lazy tf2 mapper
xoxo