[nomedia="http://www.youtube.com/watch?v=Oh9pg3jAokg"]YouTube- CP_Scrapheap Alpha v0.15[/nomedia]
Bit dark and low quality but you can get the general idea from that.
I plan to put some cover between CP 'A' and blue base, it's just too open at the moment.
I WILL change the boundary walls and skybox to be more attractive.
I definitely need to Optimise the map a little more.
Other than that most changes are down to feedback.
MAJOREDIT: These Screenshots reflect the level much better than my video.
Definite changes for next version:
* Improved Lighting. Done. Partly by checking "HDR" on the compile window. Well, mostly, actually. Also by adding lighting wherever there were windows, and one or two extra lights elsewhere.
* Better signposting.
* Spiky wall made easier to get through.
* Secret corridor route widened.
* Textures varied more, mostly in and/or on:
** RED Base.
** Ground.
** BLU Spawn room.
** Stairs round first CP/Floor of Second story, RED Base.
That's all I can think of for now
. v0.175 coming next. Thanks everyone for feedback.
EDIT: Oh, and thanks for helping me to get this far: Phate's youtube tutorials, for the very basics, and 3kliksphilips, for lighting tutorials and water (although so far I haven't done a great job on lighting
)
Bit dark and low quality but you can get the general idea from that.
I plan to put some cover between CP 'A' and blue base, it's just too open at the moment.
I WILL change the boundary walls and skybox to be more attractive.
I definitely need to Optimise the map a little more.
Other than that most changes are down to feedback.
MAJOREDIT: These Screenshots reflect the level much better than my video.
Definite changes for next version:
* Improved Lighting. Done. Partly by checking "HDR" on the compile window. Well, mostly, actually. Also by adding lighting wherever there were windows, and one or two extra lights elsewhere.
* Better signposting.
* Spiky wall made easier to get through.
* Secret corridor route widened.
* Textures varied more, mostly in and/or on:
** RED Base.
** Ground.
** BLU Spawn room.
** Stairs round first CP/Floor of Second story, RED Base.
That's all I can think of for now
EDIT: Oh, and thanks for helping me to get this far: Phate's youtube tutorials, for the very basics, and 3kliksphilips, for lighting tutorials and water (although so far I haven't done a great job on lighting
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