scale

scale a6

Sep 1, 2019
120
24
- Made mid higher
- Added more props
- Extended the map a little
- Made the deck on mid have a little more space
- Textured the jump pad near spawn
- Once the bonus goal is enabled, the jump pad near spawn will have an outline
- Added a ramp near the bonus goal
- Added a medium health kit underneath the platform near the bonus goal

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Sep 1, 2019
120
24
- Lowered some parts on mid
- Added detail sprites
- Added small red/blue lights on the run-in goal
- Merged the two spawn rooms into one
- Added a wall in front of the defender's spawn door
- Added more props
- Moved the wagon
- The jack can now use the jump pads
- Lit up mid
- Extended a wall on mid
- Changed the medium ammo pack near the run-in goal into a full ammo pack
- Changed the medium ammo pack near mid into a small ammo pack
- Other stuff

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Sep 1, 2019
120
24
- Extended last a little bit
- Removed a jump pad that leads to a roof
- Added a func_nobuild on a roof
- Added more props
- Made the throw-in goal taller
- Added a slope to a platform near the thow-in goal
- Added particles on one of the jump pads
- Detailed one of the jump pads
- Replaced the resupply cabinet into a medieval ressuply cabinet
- Other stuff

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