scale

scale a6

- Added more buildings
- Added a battering ram on mid
- Extended the map
- Added more props
- Added a medium health kit on mid
- Other stuff
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- Removed a wall on mid
- Added some cover outside spawn
- Moved one of the spawn doors
- Added a small health kit on mid
- Added a collapsed pillar on mid
- Other stuff
- Extended the map by a little bit
- Added trees
- Added more props
- Added a small health kit
- Removed a roof at the run-in goal
- Other stuff

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- Detailed a stair outside mid
- Detailed the floor on spawn
- Added another ressuply cabinet
- Other stuff
- Added a wall on mid
- Rearranged some stairs on mid
- Added props from Diva dan's laughter assets
- Added lights that corresponds to the scores, located near the bonus goal
- Changed the texture of the pillars, located on mid
- Other stuff

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- Made the jack heal faster
- Lowered the throw-in goal a little bit
- Made the pool wider
- Turned the full ammo pack near the run-in goal into a medium ammo pack
- Other stuff
- Extended last a little bit
- Removed a jump pad that leads to a roof
- Added a func_nobuild on a roof
- Added more props
- Made the throw-in goal taller
- Added a slope to a platform near the thow-in goal
- Added particles on one of the jump pads
- Detailed one of the jump pads
- Replaced the resupply cabinet into a medieval ressuply cabinet
- Removed a rock
- Made the run-in goal only score one point
- Other stuff

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- Made the jump pad near spawn launch players a little bit farther
- Added more props
- Added more pillars on mid
- Made a roof flat
- Made a wall taller to break sightlines
- Made the respawn time a tiny bit slower
- Other stuff
- Made the Jack carrier glow
- Textured one of the jump pads
- Turned a small health kit into a medium health kit, located outside mid
- The Jack heals faster
- Added a func_nobuild to the jump pads
- Added more props