CP Salty

Discussion in 'Map Factory' started by Di Gorgonzola, Dec 28, 2014.

  1. Di Gorgonzola

    Di Gorgonzola L4: Comfortable Member

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    A 5 cp map, mainly aimed at competitive audiences.

    It features some pretty alternative points, various open chokes and clear connectors in order to speed up gameplay and a layout primary inspired by Gullywash and Convolve.

    Saltflake taxture by Void
     
    Last edited: Jan 2, 2015
  2. nightwatch

    aa nightwatch

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    Looks good!

    Your salt piles are a little funky though.
     
  3. Egan

    aa Egan

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    Wow, a lot of work to pop out all of a sudden! Have you gotten this tested elsewhere?
    That second screenshot area looks fun to fight on.

    Also, Mr. Gorgonzola (I uploaded this because whenever I saw your name it reminded me of this scene):
     
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    Last edited by a moderator: Aug 29, 2015
  4. Grizzly Berry

    aa Grizzly Berry

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    Is that first screenshot mid?

    I like the looks of the fourth screenshot.
     
  5. CafeineMan

    aa CafeineMan

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    Lovely ! ...but a little small ?
     
  6. Di Gorgonzola

    Di Gorgonzola L4: Comfortable Member

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    They are a bit funky to move around and fight on too, so I might remake the 2nd cp later on.

    Nah not yet. I'm planning to test the first few versions here, to see if it's any good, and then I will probably make some threads on teamfortress.tv, ETF2L and UGC forums.


    Yep. It's a bit like the tunnel from Upward, where the point is underground, while you use the surface as a flank route.


    It's a bit smaller than your usual 5cp map in order to decrease travelling time between the points, but it will hopefully not feel too cramped or spammy.
     
  7. Di Gorgonzola

    Di Gorgonzola L4: Comfortable Member

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    So i had a quick glance at the demo for version A1b. It seems like there is a good dynamic between mid and 2nd, since these points changed ownership frequently.

    Last and the connecter between 2nd and last however, wasn't good at all. It seemed like it was way too hard to get on the point, especially since there were no way to get from the highground to the last point easily. Furthermore, the defenders spawn were way too close to the point, making it too easy to spam the attackers.

    So with A2 the focus will be to fix the connecter and last point. Perhaps even remaking them.
     
  8. Prestige

    aa Prestige im not gay anymore

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    map is really good. good job.
     
  9. Prestige

    aa Prestige im not gay anymore

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    what happened with this map? i demand this map come back.
     
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  10. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    This map has so much potential.
    We need a new version.
     
  11. Di Gorgonzola

    Di Gorgonzola L4: Comfortable Member

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    What happened was that I really wasn't happy with the lobby and last point at all, so I decided on remaking them completely. I have been working on it ever since.

    Anyway here are the possible last point designs:
    [​IMG]
    [​IMG]
    [​IMG]

    Inspired by this
     
  12. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    That is awesome looking.
    Hoping to get to see how it plays.
     
  13. Tinker

    aa Tinker

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    From the HH test night:

    People seemed to enjoy this map a lot, with its offbeat cap points - especially mid and second were very fun to fight on. The issues mostly seemed to come with last (it might have been the teams at least partially though): it seems incredibly tough to push out of last, as you're either up against a lobby that's easily held down, or a long left route that give you a very low position, or an insanely exit to the top of the point itself. That left route could be made a lot more obvious for the defending team, too, because the edges of the map make it seem like that's all there is. There's a small dropdown between the two big silos (next to the house you can go in on the left of last) which is neat, but it has a strange little pillar there for no real reason, which should really not be there.

    Anyway, it was a lot of fun and looking forward to future updates.
     
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  14. Prestige

    aa Prestige im not gay anymore

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    i demand the salt returns
     
  15. Zed

    aa Zed Certified Most Crunk™

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    I really like that first design proposition for last.