SuijinKnockOff - Its like Suijin, but bad, I made an attempt at the payload gamemode, feedback pls. This payload map is kinda experimental for me, I want to go for a futuristic and Japanese aesthetic but we'll see how it goes. This is more of a rough sketch of what I want the map to be, the payload mechanisms are not that refined but they will suffice for now, The last point especially is a little rushed and may be due for a rework. And the rest of the map is in a similar situation. I had to sacrifice aesthetics for game play to a noticeable degree and I want to open up the space a lot more in later versions, any feedback is appreciated, thanks.