Hammer was very annoying for this update. leaks that seemed nonsensical, but I eventually figured out the problem and was able to add some height variation to the transition between spawn and the courtyard. Here's the changelog.
-added some height variation to the left route out of spawn.
-made doorways out thinner to block sightlines.
-changed a bunch of displacements to power of 3 and smoothed them out.
-changed health pack under point to small.
-made deathpit more clearly defined form the top of mid expansion.
-removed some of the brushes in the deathpit.
Read the rest of this update entry...