- Feb 20, 2008
- 1,059
- 219
So...basically ive heard somewhere on the forum thats its a good idea to use model textures that are already in the game to cut down on file size...now my question is...how?
Like...how do i tell xsi what texture to use, then when using it in the game, how do i tell the model to use that already present texture...
also...after going through all the tutorials and other crap like that...its occurred to me ...I have absolutely no idea what i need to model <_< so if anyone has a somewhat simple request ill take a shot at it...
Like...how do i tell xsi what texture to use, then when using it in the game, how do i tell the model to use that already present texture...
also...after going through all the tutorials and other crap like that...its occurred to me ...I have absolutely no idea what i need to model <_< so if anyone has a somewhat simple request ill take a shot at it...