Example map, made as hobby and lesson for my Hammer editor classes as a summer camp instructor. Now that camp has ended, it seems unlikely that I'll continue working on it, but wanted to post it to share and see if anyone else would like to contribute to its progress.
The map is fairly linear, symmetrical, with 5 control points and 2 spawns per base. The middle area is textured--the bases are not. No lighting, but the VIS information has been optimized throughout creation. Feel free to give it a look. Thanks.
Loosely inspired by 2fort, but with expanded center and right angles.
--n00bsaus
The map is fairly linear, symmetrical, with 5 control points and 2 spawns per base. The middle area is textured--the bases are not. No lighting, but the VIS information has been optimized throughout creation. Feel free to give it a look. Thanks.
Loosely inspired by 2fort, but with expanded center and right angles.
--n00bsaus
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