I am a relatively new mapper (making my first map actually) and i seem to be having problems with the setup of the resupply lockers. I set up the red and blu lockers exactly the same, with a dynamic model of the locker surrounded by brush entity func_regenerate with no draw textures, but for some reason the red locker is invisible. The func_regenerate is there, but the supply locker is invisible. It appears in the editor, but not in test run. Please help, I would really appreciate it.