[Request] Themed Trade Server Map

efcjelavic

L1: Registered
Mar 6, 2015
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We're looking for someone to make us a map for our trade server, as we're looking to increase the map rotation. Me and one of the other admins on the server have made some basic plans as to the layout and theme of this map.
- Night time map, based in a city area with lots of buildings and skyscrapers
- Ability to go into the different buildings
- Ability to reach the top of some buildings
- Each building houses a different 'room', for example: rocket jump course, parkour/free run course, unusual room, bumper car room, etc etc.
I can provide a picture of a basic plan for the layout of the map should anyone be interested.
Also should payment be required, the price is negotiable.
 

Bunbun

aa
May 18, 2014
401
782
Show us the layout if you can, this sounds interesting.
 

Bunbun

aa
May 18, 2014
401
782
Also, i don't think some players can be bumper-car riding while others are rocket jumping around, the bumper car plugin forces all players into the carts, but if your talking about just a track then that sounds fine.
 

Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
430
121
Also, i don't think some players can be bumper-car riding while others are rocket jumping around, the bumper car plugin forces all players into the carts, but if your talking about just a track then that sounds fine.

There has been maps that has players in a spawn then have players on a race track.
 

efcjelavic

L1: Registered
Mar 6, 2015
7
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http://i.imgur.com/0xHytuv.png

This is the basic layout we came up with, it is quite a large map, but like there's always the possibilities of splitting some of the rooms off.

As for the bumper cars, not sure if this helps, but on our server at the moment, the plugin can be used to add bumper cars to a single player, for example /car efc. The current map we have on the server has a rocket jumping room and well as a room that forces bumper cars onto the player upon entering the room.
 

efcjelavic

L1: Registered
Mar 6, 2015
7
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To be clear, the skyscrapers would be in the central area surrounding the spawn, namely the free run and rocket jumping course at the very least. The suicide room would also be a skyscraper ideally, but perhaps if a full interior was too much, a teleporter to the roof could be an option.
 

Ribby

L1: Registered
Mar 6, 2015
2
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As efc mentioned with rocket jumping and bumper cars, it seems to work fine when they're in separate rooms. Take a look at Trade_Gamestylerz_SE.

We were hoping for the bumper cars area to be restricted to the car park 'room', I don't know if that helps?
 

efcjelavic

L1: Registered
Mar 6, 2015
7
0
If you join our server you'll be able to download trade_gamestylerz_SE_v3_2, if opening it up in hammer or whatever programme will help any one who's making our map with the mechanics of the bumper car room among other things?
 

radarhead

Basically? Kind of a Huge Mess
aa
Mar 6, 2013
1,044
627
Also, i don't think some players can be bumper-car riding while others are rocket jumping around, the bumper car plugin forces all players into the carts, but if your talking about just a track then that sounds fine.

No need for a plugin! Just use trigger_add_tf_player_condition set to 82.
 

Bunbun

aa
May 18, 2014
401
782
Sounds nice, i may give this a try, but i'm kinda new to bumper cars...
 

efcjelavic

L1: Registered
Mar 6, 2015
7
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It's fine if you're not too familiar with bumper cars, as I say we can always provide you with our servers current map incase opening it up and seeing the bumper car room helps?
 

Ribby

L1: Registered
Mar 6, 2015
2
0
Honestly, the bumper cars part isn't that big of a deal. If it gets left out, then that's not a problem.

Right now we're more interested in actually seeing if this map is possible, and if so, if anyone is interested in making it.
 

Bunbun

aa
May 18, 2014
401
782
Honestly, the bumper cars part isn't that big of a deal. If it gets left out, then that's not a problem.

Right now we're more interested in actually seeing if this map is possible, and if so, if anyone is interested in making it.

It is pretty possible, and i am pretty into making trade maps during my free time.
 

radarhead

Basically? Kind of a Huge Mess
aa
Mar 6, 2013
1,044
627
You will need a plugin to prevent people from leaving the bumpercars by switching the team.
so yeah

You can solve that with a trigger_hurt that encompasses the area hooked up to a filter_tf_condition that excludes the bumper cart condition. The entity is not officially in the FGD yet, and Boojum hasn't added it yet, either, but you can add it manually with SmartEdit turned off.