Hi there, long time no see! Now I'm finally back with tf2-mapping. I'm making a complete overhaul/remake of pl_blastoff. It's really reaching it's real potential now. In the final cap I will have the good ol' "blast" scene. I need som help creating that blast scene. The two-part rocket model (part skybox, part world - top/bottom). I'm looking for help from a modeller to just gouge the lower part of the model; as if it had been damaged by an explosion. PM if you're interested; I'll supply you with a copy of the map so you can see that you're effort won't be wasted.