Removing overtime?

Discussion in 'Mapping Questions & Discussion' started by HQDefault, Oct 18, 2014.

  1. HQDefault

    aa HQDefault ...what

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    That's all I ask :|
     
  2. wareya

    wareya L7: Fancy Member

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    depends on the gamemode
     
  3. HQDefault

    aa HQDefault ...what

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    capture the flag
     
  4. Moonrat

    aa Moonrat The end of an era

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    Overtime is to give whatever team that is still doing the objective, usually BLU, time to capture the objective and get more time/win the round. I see little reason to remove, unless you are doing a custom game mode. It's a little thing, but it's something that can ruin your map by making the Defenders win much more easily. I'd say that you have no good reason to remove Overtime in normal game modes....
     
  5. Aman

    Aman L5: Dapper Member

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    When we were playing on the map today I really didn't have that big of an issue with it. Now that I think about it I feel it may help the attacking team by giving them a little more time to break through the inevitable defense that WILL be built in the Intel room. But that's just my opinion.
     
  6. HQDefault

    aa HQDefault ...what

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    The overtime is broken, so when blu captures the intel during overtime, red wins anyway :|