Redfall

PL Redfall a2

Hyperion

L16: Grid Member
aa
Jun 8, 2015
840
659
Redfall - Multistage payload

Standard two point multistage payload map... for now. The map has prefix "tcpl_" and part will come later, stage by stage. The map is quite long to be multistage (about 20% longer than most maps). There is no forward spawns yet and testing will show if blue needs one.

The theme and textures are from Khuntza's Artpass Contest entry.
 

Jusa

aa
May 28, 2013
377
618
Those ground textures look like someone poured tons of neon orange paint everywhere. Colors that saturated are just unnatural and interfere with the gameplay too much.
 

Hyperion

L16: Grid Member
aa
Jun 8, 2015
840
659
a2:
-Changed ground texture to less red (duh)
-Made the map shorter. Previously from blu spawn door to last point was 7400hu, now only 6400hu
-Made blu spawn shorter and slightly smaller
-Removed the stairs from the start and clipped the roof
-Altered area before first point
-Made the middle area after first point shorter
-Remade the right side last point entrance
-Added stairs to to the pit on last to make left route more viable
-Made the last point area slightly narrower
-Clipped some rooves
-Fixed cart getting stuck and jiggling at some places
-Fixed red spawnpoints not being active

Read the rest of this update entry...
 
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