SD Propellant

Discussion in 'Map Factory' started by Bakscratch, Jul 15, 2013.

  1. Bakscratch

    aa Bakscratch Finisher of Maps

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    1,168
    It started as my 72 Entry, now i'm hopefully going to turn it into my new project.
    Did a lot of changes based on the feedback from the 72 hour play tests.
     
    Last edited: Jul 15, 2013
  2. Bakscratch

    aa Bakscratch Finisher of Maps

    Messages:
    680
    Positive Ratings:
    1,168
    B5.
    -Changed alot of things from alpha used in the 72 hour comp.
    -Added building to red and blu by the rocket
    -Widened exit door from spawn towards the rocket
    -Removed the garage type area
    -Warmed up the map
    -Removed props making map feel cluttered
    -Reduced the contains and other prop on Intel capture.
    -Widened area behind rocket.
    -Removed happiness and love
     
  3. All-Star

    All-Star L1: Registered

    Messages:
    35
    Positive Ratings:
    7
    make it in the middle of eygpt with pyramids:)