prop_details all showing up as errors?

Discussion in 'Mapping Questions & Discussion' started by Retarded Mouse, Aug 7, 2017.

  1. Retarded Mouse

    Retarded Mouse L1: Registered

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    When I place a prop in hammer it looks fine, but when I compile and load it in game they show up as errors. When I check the console it says:
    "Detail prop model models/props_hydro/metal_barrier02.mdl is using vertex-lit materials!
    It must use unlit materials!"

    Plus the control point has this weird missing texture thing.
    [​IMG]

    Anyone know how to fix this?
     
  2. Retarded Mouse

    Retarded Mouse L1: Registered

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    This isn't just for metal barriers, it also happens with lightbulb models, etc.
     
  3. MOCOLONI

    MOCOLONI L5: Dapper Member

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    The metallic Control Point Base must be a prop_dynamic entity, while the ERROR ones must be prop_static's.
     
  4. Retarded Mouse

    Retarded Mouse L1: Registered

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    Thank you, I'm getting back into mapping and forgot that.