I've been trying to get some elevator music to play on my elevator.
Ambient generic cant be parented so I tried using info_target as the ambinet generics source entity but that does not seem to work (its acting really weird, it works when I first load the map up, but as soon as I join a team the sound starts to play from the ambient generic itself.)
Is there no other way to get a moving entity to play a sound? For the love of god, my elevator needs some music in it.
I'll upload a video in a moment >
Ambient generic cant be parented so I tried using info_target as the ambinet generics source entity but that does not seem to work (its acting really weird, it works when I first load the map up, but as soon as I join a team the sound starts to play from the ambient generic itself.)
Is there no other way to get a moving entity to play a sound? For the love of god, my elevator needs some music in it.
I'll upload a video in a moment >