Flank - A pretty standard take on the Viaduct formula™
This map was made in about a day, as a take on the Viaduct formula for making a Koth map. I wanted to make a KotH map with some kind of drop-down as a flank option.
The name of the map is very likely to change in the future, as it was decided earlier on in the project. As it is the first map I made in quite some time and the first more standard map I'm making, I do realize it's probably going to have problems with sightlines or sentry spots.
The map includes all necessary components for a 24 or 32-player game. It also has been clipped to the best of my ability to prevent getting stuck on doorways or props or going above the fences.
The map is still missing some features, like spectator cameras.
This map was made in about a day, as a take on the Viaduct formula for making a Koth map. I wanted to make a KotH map with some kind of drop-down as a flank option.
The name of the map is very likely to change in the future, as it was decided earlier on in the project. As it is the first map I made in quite some time and the first more standard map I'm making, I do realize it's probably going to have problems with sightlines or sentry spots.
The map includes all necessary components for a 24 or 32-player game. It also has been clipped to the best of my ability to prevent getting stuck on doorways or props or going above the fences.
The map is still missing some features, like spectator cameras.