1st:
Added 2 small hp/ammos near blue spawn
Greatly improved flow near a point
Added an escape route for engineers leaving the point
Pullet in combat near A door
Cut out crossfire sniping spot into A
2nd:
Fixed awkward mini-sentry spot near b
Improved flow in apartments
Pulled in combat post 1st
Added 2nd right route for blue to push (Nostrils)
Added small hp med ammo to post 1st
Added cover to apartments flank route
Removed one way window
Opened up old 'dynamic' windows all the time
Pulled in combat in awkward spaces
added small hp/ammo near apartments flank
3rd:
Added cave route
Shifted everything around lowering rotation times
Made main taller
Pulled in combat on the right
Cut sniper sightlines looking out of 3rd
Last:
Remade last
Goodbye walmart last!!!
Added forwards for blue while pushing last
Random notes:
Added birds
Added cows
TLDR: Check images
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