pl_dreadnought

Discussion in 'Maps' started by Sniper_John_Uk, Jun 8, 2008.

  1. Sniper_John_Uk

    Sniper_John_Uk L1: Registered

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    pl_dreadnought

    Another technical test, this time a payload style map, with a twist.

    [​IMG]

    The Blue team must 'escort' a small mobile pltform that provides lots of cover from oncoming fire.
    In addition to this, players on the blue team can climb up to a switch area (above the first spawn point) and deploy sentries onto the front of the platform, making Reds job that much harder.
    These sentries can be destroyed, but equally they can be upgraded and maintained by engineers on Blue.
    The Dreadnought has a cart dispensor on it, providing the players riding it with plenty of ammo (and health)

    The Dreadnought follows a straight route through several sections, including a tunnel with drop-in holes, sniper spots and sentry platforms, letting a good Red team prepare a solid joint defence to fend off the Blue invaders. And with the added firepower from the Dreadnoughts front guns, Red team will NEED to work as a team.
     
    Last edited by a moderator: Jun 8, 2008
  2. Sniper_John_Uk

    Sniper_John_Uk L1: Registered

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  3. AWESOME-O

    AWESOME-O L10: Glamorous Member

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    funny, also, fix the image link.
     
  4. ChickenHunter

    ChickenHunter L4: Comfortable Member

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    Not a giant robot, but close.
    anyway. definatly retexture andadd cover etc
     
  5. slix00

    slix00 L1: Registered

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    I don't get it.
     
  6. joshman

    joshman L5: Dapper Member

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    its a technical test.

    Its not supposed to be pretty. Its supposed to show a concept, and how that concept or gamemode would work.
     
  7. Corion

    Corion L2: Junior Member

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    I wonder if there's a way to dynamically parent sentries built on the platform TO the platform?
     
  8. Neo Cool Dude

    Neo Cool Dude L1: Registered

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