Help! I'm working on my first payload map. I repurposed a CP map I had with working Red and Blue spawn rooms. I've followed the Valve tutorial setting up the map and everything is in place. At least I think so.
But everytime I run the map after compiling and select Blue they spawn in the Red spawnroom. Red spawns normally in their spawn room. These are spawn rooms that were working before I placed the payload elements into my map. And they were working before I placed the CPs and path tracks into my map.
I did see reference to setting the spawn room after capture elsewhere. But here there are only the one spawn room each for red and blue.
Suggestions on what to try?
But everytime I run the map after compiling and select Blue they spawn in the Red spawnroom. Red spawns normally in their spawn room. These are spawn rooms that were working before I placed the payload elements into my map. And they were working before I placed the CPs and path tracks into my map.
I did see reference to setting the spawn room after capture elsewhere. But here there are only the one spawn room each for red and blue.
Suggestions on what to try?